Tour

Campaign Workspace Tour

This is the guided visual walkthrough for the campaign workspace. Over time it will collect real snapshots of Campaign, Battlemat, Character Sheets, Campaign Management, and the artifact flows that connect them. For now, the structure is here and the snapshot slots are ready.

How To Use This

A visual companion to guidance and dev notes

How To Play explains what players should do. This tour explains what the tools look like. The dev log explains why the tools were built this way. The three belong together, but they do different jobs.

The tour stays public-facing. It is about screens, structure, and mental models, not internal implementation details.

Snapshots will be added as the live workspace stabilizes. They should show the public shape of the tools, not private table secrets or internal implementation details.

Tour Step

Open a Campaign

Start with the saved campaign container: the place where tactical state, characters, portraits, notes, and continuity are gathered together.

Snapshot coming soon Snapshot coming soon: campaign selection and overview.

Tour Step

View the Battlemat

See the tactical surface as players see it: committed positions, scene state, visibility, and the board as table-facing truth.

Snapshot coming soon This slot will show the Battlemat view.

Planned filename: /images/tour/campaign-workspace-battlemat.webp

Tour Step

Open Character Sheets

Move from the shared board into the character-facing layer where sheets, portraits, and campaign continuity live together.

Snapshot coming soon This slot will show the Character Sheets list.

Planned filename: /images/tour/campaign-workspace-character-sheets.webp

Tour Step

Review or Update a Character

Follow a single character into the details that matter during play: sheet state, notes, and the kind of changes that should persist cleanly.

Snapshot coming soon This slot will show an individual Character Sheet.

Tour Step

Use Campaign Management

See the maintenance side of the workspace: the place for oversight, careful changes, and portable campaign artifacts.

Snapshot coming soon This slot will show Campaign Management.

Planned filename: /images/tour/campaign-workspace-management.webp

Tour Step

Export a Backup Passport Package

Understand how a campaign artifact can be exported in a friendly, portable form without turning it into an account or dashboard model.

Snapshot coming soon This slot will show Backup Passport Package export.

Tour Step

Restore Deliberately When Needed

See restoration framed as a deliberate campaign action rather than a quick-load habit or disposable save-slot flow.

Snapshot coming soon This slot will show a deliberate restore workflow.

Tour Step

Understand Presence-Aware AI Pacing

Finish with the pacing layer: why the workspace can write differently depending on what part of the campaign people are currently viewing.

Snapshot coming soon This slot will show presence-aware pacing in context.

Related Pages

Read the explanation around the tour

If you want the conceptual model first, start with the project and dev-log pages. If you want the player-facing handoff, return to How To Play.

The first prepared snapshot slots are Battlemat, Character Sheets, and Campaign Management. The rest can stay placeholder-first until the tour is ready for curation.